Pedestrian System
This trackscript adds support for animated and moving pedestrians. It works by defining a list of waypoints and connecting them with each other. A waypoint is just a point in 3D space at which a pedestrian can spawn. It has some settings, like the next waypoint the pedestrian should walk to & the pedestrian model that should spawn aswell as a list of models & animations. You can read more about this in the Pedconfig section.
CSP config
The pedestrian script has two optional config entries, mainly used for debugging. Since they are optional, they dont have to exist and would instead use default values.
debug
Shows or hides paths and waypointsspawnPeds
Shows or hides pedestrians. This is mainly used to not have peds running around all the time while you want to work on your paths and waypoints.renderDistance
Simply hides the peds if their waypoint is beyond this distance.
Pedconfig
{
"waypoints": {
"wp1" : {"pos": [-3.36, 0, 33.49], "next": ["wp2"] , "spawn": "jody"},
"wp2" : {"pos": [8.85, 0, 30.61], "next": ["wp3"], "spawn": ["jody", "adam"]},
"wp3" : {"pos": [6.58, 0, 20.49], "next": ["wp4"], "spawn": false},
"wp4" : {"pos": [-10.9, 0, 19.96], "next": ["wp1"]}
},
"peds":{
"jody": { "model": "pedestrian/peds/jody.kn5", "anim": "pedestrian/peds/jody.ksanim"},
"adam": { "model": "pedestrian/peds/adam.kn5", "anim": "pedestrian/peds/adam.ksanim"},
"brian": { "model": "pedestrian/peds/brian.kn5", "anim": "pedestrian/peds/brian.ksanim", "speed": 2}
}
}
You can add as many waypoints (or peds) as you want. You are also not restricted to a single loop (like here, waypoint 1-4) but instead you can create multiple loops and select which peds spawn on which loop. For example you can create the loop 1-4; back to 1 and 5-8; back to 5. You can then connect those two loops and let a ped decide to follow its loop or branch of into another. This allows a range of patterns from simple to complex. The only thing you need to keep in mind is that there has to be a loop so the ped always has somewhere to go (this will be adressed in a future update)
Waypoint
Argument | Type | Description |
---|---|---|
pos |
Array | X,Y,Z coordinates of the waypoint |
next |
Array | List of indexes for the pedestrian to go next. If the list has more than one item, the ped chooses one random waypoint |
spawn (optional) |
String/Bool | Either the index for pedestrian or false to not spawn a pedestrian. Remove this argument and a random ped will be chosen |
Pedestrian
Argument | Type | Description |
---|---|---|
model |
String | The path to a pedestrian kn5 model |
anim |
String | The path to a pedestrian kn5 animation |
speed (optional) |
Number/Float | The movement speed of the pedestrian (this is does not affect the animation speed). |